New Year, New Build! Welcome to 2020 and 2358. This release was driven largely to fix an issue with our licensing server and some corruption that may have been experienced by Unity users, but why stop there?
- NEW Added C++ modernization refactoring: Convert Unscoped Enum to Scoped Enum (execute on the enum definition). See the documentation.
- NEW Goto Related now allows hopping between *_Implementation and *_Validate implementations in UE4.
- FIX Goto from a method declaration will now list *_Validate as a target in UE4.
- NEW Added option (on the Goto page of Visual Assist Options dialog) to prefer implementations when executing Goto (Alt+G) (execution on the implementation will continue to go to the declaration as before).
Take a look at the full list of features and bug fixes here. And of course be sure to update!