Don’t you wish your code came with an undo button for every mistake? So do all developers who accidentally pushed a bug into production!
But we got the next best thing: Unit testing. This webinar will show you how to stop breaking your codebase (and your spirit) by writing tests that catch errors before they escape into the wild. Perfect for developers who know they should test but don’t know…
What's New in Visual Assist 2024—Featuring lightning fast parser performance [Webinar]
February 21, 2024
Webinar overview: In this webinar, we discuss the latest developments in Visual Assist with a focus on the latest release. Get an inside look at what the developers added for VA 2024.1 and what you can expect to be added to the toolset in the upcoming months.
. The…
Summer CodeFest: Magnificent or Malevolent: Maps! Measured, Monitored, & Magnified! [Mrecap]
August 27, 2023
Webinar overview:
Std::maps is a staple in the C++ world for sure. It’s reliable and useful, but in this presentation, David Millington goes a level deeper and examines how other features offered beyond the standard library can be used to maximize the usefulness of the…
Summer Codefest: Lambdas go Baa! [Recap]
August 21, 2023
Webinar overview:
This presentation by product manager, David Millington, talks about the convenient way to define an anonymous function object added in C++11. This topic was chosen because while it’s extremely useful, the data we see is that there tend to be two groups of C++ developers: those who use them extensively, and those who barely use them.
When to use lambdas:
The main benefits…
Summer CodeFest: Modern C++ with Modern 3D [Recap]
August 20, 2023
Webinar overview: 3D Graphics in C++
Dr. Yilmaz Yoru shares his knowledge on graphics, as well as its counterpart analyzers and calculations used in 3D C++. He uses C++ Builder for most of his examples but almost any compiler can be used for the projects he demoed. Check out…
This session has concluded watch the replay or download the slides below.
Common pitfalls when scaling applications
When scaling applications, two common pitfalls often arise: spaghetti code and a lack of proper testing. This can occur for various reasons, but one of the…
This session has concluded watch the replay or download the slides below.
The first Summer CodeFest presentation has concluded! Whole Tomato’s very own lead developer Chris Gardner lead the first session on enhancing your program’s scalability with concurrency techniques in C++!
We’ve prepared a short introductory article about concurrency and a short history on C++ support for threads…
Tapping into Limitless Code Inspections: What's New in Visual Assist 2023.2 [Webinar Recap]
June 1, 2023
In this webinar, we’re talking about Visual Assist 2023.2 and its exciting new features. Learn more about the improved shader extension support and greatly expanded code inspections. Create more advanced and realistic graphics, utilize limitless code inspections, and write…
Learn how to enforce coding standards, avoid common coding errors, and improve your code’s overall readability and maintainability with Visual Assist’s code inspections. Whether you are a seasoned developer or just starting, this webinar will provide you with the…
It’s no secret that game development projects have a tendency to get messy even working alone. So imagine trying to manage game assets among a team of developers!
Luckily, there are certain techniques and technology that developers can utilize to make it a bit easier. Learn more about how cloud-hosted Perforce is something you should be capitalizing on for collaborative Unreal game development…
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