TL;DR
C++ coroutines bring a smarter way to write async code by letting functions pause and resume naturally, so your logic stays clean while handling thousands of tasks efficiently. Instead of messy callbacks or heavy threads, you get code that reads simple but performs like a powerhouse.
They’re not the easiest to learn and the tooling is still evolving, but for high performance use cases like…
TL;DR
You don’t need C++ to start with Unreal Engine since Blueprints let you build full games without coding. But if you want more control, better performance, and advanced features, C++ becomes a powerful addition to the quick prototyping provided by blueprints .
The…
Visual Assist 2025.3 release post
July 3, 2025
Visual Assist 2025.3 is now public and available to download.
This release improves developer experience by updating the feedback UI when using some of our added features from recent releases. We’ve also updated our options dialog’s look and feel alongside some of line…
How to get a job as a game developer in 2025 – Part 2: Insider advice from a studio game director
June 25, 2025
Last time, we shared some general tips about what skills and tools you need to get a job as a game developer in 2025. However, the game development industry is a dynamic and rapidly evolving field. It’s characterized by technological advancements and continuous innovation, and as we find in this article, subjected to external factors such as financial and industrial pressures.
If you want an…
The best part of working in dev tools? Hearing directly from the people who use them. Over the past several months, we here at Whole Tomato have had the privilege of speaking with C++ professionals across many industries: gaming, fintech, agtech, manufacturing, and…
TL;DR
Pattern matching, widely used in functional languages like Rust and Haskell, is gaining attention in C++ as a way to write cleaner, more expressive, and safer code by combining conditionals, type checks, and data destructuring into a single construct. While C++…
TL;DR
Becoming a game developer in 2025 requires more than just passion; it demands strong programming skills, practical experience, and a clear focus on your role within the industry. With high competition and evolving industry demands, developers must stand out through real projects, problem-solving ability, and familiarity with tools like Unity or Unreal Engine.
Building a solid portfolio…
If you’re a developer working in Visual Studio, chances are you’ve hit a few bumps in the road—slow load times, clunky navigation, unreliable IntelliSense, and the occasional “Where did that file go?” moment. These common pain points can quickly add up…
TL;DR
C++ Modules, introduced in C++20 and expanded in C++23, aim to replace the traditional #include a system with a more efficient and structured approach. By compiling code once and importing it where needed, modules reduce redundant parsing, improve build times, and…
Visual Assist 2025.1 release post
March 31, 2025
VA 2025.1 enhances usability with smarter navigation, better C++ module support, and more flexible refactoring options. The updated first-run dialog, configurable test snippets, and a refreshed UI improve the overall experience. Additionally, several key fixes address navigation issues, assignment suggestions, and UI inconsistencies, ensuring a more stable and efficient development…
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