News

See you at San Francisco for GDC 2024!

Whole Tomato will be at the Game Developers Conference 2024! The makers and developers of Visual Assist will make their return to Moscone Center in San Francisco from March 18-22 for GDC 2024! Whole Tomato will be at booth number P1769 sharing space with a sister company, Assembla! Two of the best tools for game development in one booth—efficient! GDC has always been one of the most awaited…
Read more
Build Announcements

Visual Assist 2024.1 release post

The first release of the year is here with Visual Assist 2024.1. This update is headlined by the overhaul of our parser, which significantly reduces users’ initial startup times for projects. Also in this release: key behavioral fixes for a few or VA’s navigation…
News

Another reason to cheer: Visual Assist academic licenses!

Great news! The Whole Tomato experience just got even more complete and well-rounded!  The hobbies and recreational activities you do during your early days in school often become the gateway to the skills you’ll develop and use in the real world. It is no surprise, then, that the tools and machines you use when starting out as a complete novice influence how you grow from a curious enthusiast…
Read more
Build Announcements

Visual Assist 2023.6 release post

Visual Assist 2023.6 is here and is available to download! This release is filled to the brim with new functionality that improves upon your staple VA features and a new, convenient way to share source code with colleagues. We also have a new code checker, support for two…
News

Game Development Showcase: Visual Assist + Cloud Hosted Perforce from Assembla

Game development cycles can get increasingly longer when working with larger projects and teams. Learn how Assembla’s Cloud Hosted Perforce solutions can further speed up your dev cycles by streamlining source control management in Helix Core with tailored support for Unreal Engine. As many of our readers know, Visual Assist is a productivity extension for Visual Studio that provides a set of…
Read more
Webinar Recap

Summer CodeFest: Modern C++ with Modern 3D [Recap]

Webinar overview: 3D Graphics in C++ Dr. Yilmaz Yoru shares his knowledge on graphics, as well as its counterpart analyzers and calculations used in 3D C++. He uses C++ Builder for most of his examples but almost any compiler can be used for the projects he demoed. Check out his website and other projects here. Why use C++ for 3D C++ is one of the top options if you are working with 3D graphics…
Read more
%d