Game development cycles can get increasingly longer when working with larger projects and teams. Learn how Assembla’s Cloud Hosted Perforce solutions can further speed up your dev cycles by streamlining source control management in Helix Core with tailored support for Unreal Engine.
As many of our readers know, Visual Assist is a productivity extension for Visual Studio that provides a set of…
Summer CodeFest: Magnificent or Malevolent: Maps! Measured, Monitored, & Magnified! [Mrecap]
August 27, 2023
Webinar overview:
Std::maps is a staple in the C++ world for sure. It’s reliable and useful, but in this presentation, David Millington goes a level deeper and examines how other features offered beyond the standard library can be used to maximize the usefulness of the…
Summer Codefest: Lambdas go Baa! [Recap]
August 21, 2023
Webinar overview:
This presentation by product manager, David Millington, talks about the convenient way to define an anonymous function object added in C++11. This topic was chosen because while it’s extremely useful, the data we see is that there tend to be two…
Summer CodeFest: Modern C++ with Modern 3D [Recap]
August 20, 2023
Webinar overview: 3D Graphics in C++
Dr. Yilmaz Yoru shares his knowledge on graphics, as well as its counterpart analyzers and calculations used in 3D C++. He uses C++ Builder for most of his examples but almost any compiler can be used for the projects he demoed. Check out his website and other projects here. Why use C++ for 3D
C++ is one of the top options if you are working with 3D graphics…
Visual Assist 2023.4 now released
August 17, 2023
VA 2023.4 is now published and is now available to download!
This release marks a major milestone in Visual Assist’s history as it starts its official support for Unity engine development. Also in this release: start of support for CUDA development for C/C++ and numerous…
This session has concluded watch the replay or download the slides below.
Common pitfalls when scaling applications
When scaling applications, two common pitfalls often arise: spaghetti code and a lack of proper testing. This can occur for various reasons, but one of the…
This session has concluded watch the replay or download the slides below.
The first Summer CodeFest presentation has concluded! Whole Tomato’s very own lead developer Chris Gardner lead the first session on enhancing your program’s scalability with concurrency techniques in C++!
We’ve prepared a short introductory article about concurrency and a short history on C++ support for threads…
CodeFest happened on August 17th, 2023. Registration is not available now. Stay tuned and find out when next CodeFest begins!
Get ready to unwind with Whole Tomato at our first Summer C++ CodeFest! Join us for two weeks of laid-back learning, collaboration, and coding…
Everything you need to know about code inspections
June 13, 2023
By now you might have heard about Visual Assist’s code inspections—it has been a staple of almost all recent updates and we hosted two webinars discussing it. This article sums it all in an easy to read and convenient way.
What are code inspections?
Code inspections is a…
Tapping into Limitless Code Inspections: What's New in Visual Assist 2023.2 [Webinar Recap]
June 1, 2023
In this webinar, we’re talking about Visual Assist 2023.2 and its exciting new features. Learn more about the improved shader extension support and greatly expanded code inspections. Create more advanced and realistic graphics, utilize limitless code inspections, and write more reliable and efficient code.
Our team of experts will take you on a tour of the new features, highlighting their…
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