Tips and Tricks

Installing Unreal Engine 4/5 + Visual Studio: A complete step-by-step guide with pictures

Unreal Engine 5 has been out for a while now and along with it came exciting improvements and new features for users to enjoy. If you’re an aspiring game developer who is looking to dive into the world of Unreal Engine development without any background, chances are you’re wondering—”where do I even start?” Read on further to see how to download, set up, and install both Visual Studio…
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News

See you at San Francisco for GDC 2024!

Whole Tomato will be at the Game Developers Conference 2024! The makers and developers of Visual Assist will make their return to Moscone Center in San Francisco from March 18-22 for GDC 2024! Whole Tomato will be at booth number P1769 sharing space with a sister company…
Build Announcements

Visual Assist 2024.1 release post

The first release of the year is here with Visual Assist 2024.1. This update is headlined by the overhaul of our parser, which significantly reduces users’ initial startup times for projects. Also in this release: key behavioral fixes for a few or VA’s navigation features, a UI update for the ubiquitous dropdown toolbar, and a plethora of bug fixes and QoL improvements. Download the…
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Build Announcements

Visual Assist 2023.6 release post

Visual Assist 2023.6 is here and is available to download! This release is filled to the brim with new functionality that improves upon your staple VA features and a new, convenient way to share source code with colleagues. We also have a new code checker, support for two…
Tips and Tricks

Ensuring Code Quality: Why Every C++ Developer Needs Unit Tests

Modern programming languages evolve and are continuously refined even further with each new update. During these incremental stages of development, components such as compilers, IDEs, libraries, their units, their components, and tools undergo changes. Furthermore, there are also rapid changes in operating systems and hardware systems. This means that if you are developing applications…
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Tips and TricksWebinar Recap

Summer Codefest: Lambdas go Baa! [Recap]

Webinar overview:  This presentation by product manager, David Millington, talks about the convenient way to define an anonymous function object added in C++11. This topic was chosen because while it’s extremely useful, the data we see is that there tend to be two groups of C++ developers: those who use them extensively, and those who barely use them. When to use lambdas: The main benefits…
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