Tips and Tricks

The Most Pervasive Problems In Game Development

Game development is a very interesting and at the same time very complicated process. In this article, we will look at the most pervasive problems in the game development process, as well as possible ways to solve them. What is the game idea? For the creation of any project to end in success, it is very important to initially analyze and plan everything well. Before you start…
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Build Announcements

Visual Assist 2022.2 is here

Visual Assist 2022.2 has just been released! We have a well-rounded update this time— a number of new features as well as some much needed fixes. Unreal Engine 5 Support The biggest announcement in this release is the the start of official regression and other testing related to Unreal Engine 5. This also comes with some modifications to the IDE UI to make it apparent that our…
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Tips and Tricks

The Most Innovative Things Happening With Visual Studio Unreal Engine

Unreal Engine is designed to integrate with Visual Studio smoothly. When linked, it enables developers to make code changes to projects quickly and easily. Visual Studio’s support for Unreal Engine also helps improve efficiency and overall performance.  Although Visual Studio is the most extensible IDE on the planet, it cannot cater to all development needs. Game development is one such…
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Tips and Tricks

10 Undeniable Reasons to Love C++ Extensions

Visual Studio is by far one of the most advanced IDEs in the world. Being one of the oldest IDEs, it is still the most popular in the C++ community. In fact, a JetBrains survey [1] found that 27 percent of C++ developers prefer Visual Studio over any other IDE–the highest…
Tips and Tricks

Recap: Improving your game development experience (with VAX lead dev)

Whole Tomato recently held a webinar for Visual Assist, and it’s about game development! If you’re thinking of doing this as a hobby or as a potential career path, this may serve as a great introduction. In the presentation, VAX lead developer, Chris Gardner, takes you through the steps of coding a modified powerup into a shooter game using Visual Studio and the Unreal…
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