Many developers have started using Unreal Engine to achieve their expected level of visual realism. The reason is the growing popularity of video games. The ever-increasing power of modern game engines has also led many people in gaming industries to strive for a more visually impressive and immersive gaming experience. In this article, we will focus on how successful people make the…
Unreal Engine is designed to integrate with Visual Studio smoothly. When linked, it enables developers to make code changes to projects quickly and easily. Visual Studio’s support for Unreal Engine also helps improve efficiency and overall performance.
Although…
Visual Studio is a great code editor that comes with a lot of features, and it’s one of the most widely used IDE worldwide. However, despite being a powerful IDE, some areas still need improvement. Some Visual Studio extensions and code plugins may significantly…
10 Undeniable Reasons to Love C++ Extensions
April 26, 2022
Visual Studio is by far one of the most advanced IDEs in the world. Being one of the oldest IDEs, it is still the most popular in the C++ community. In fact, a JetBrains survey [1] found that 27 percent of C++ developers prefer Visual Studio over any other IDE–the highest for any IDE. Although Visual Studio is a comprehensive IDE, it does not cater to all the development needs.
Whole Tomato recently held a webinar for Visual Assist, and it’s about game development! If you’re thinking of doing this as a hobby or as a potential career path, this may serve as a great introduction. In the presentation, VAX lead developer, Chris Gardner…
How to Set Up Visual Assist
May 17, 2021
Visual Assist is a coding productivity tool for C++ and C# developers. It extends Visual Studio to make the programming experience better by providing tools for understanding code, checking code, and writing code. Some of its benefits include fast navigation…
Bartlomiej Filipek is a software developer from the Polish city of Cracow. Bartek, as he prefers to be called, started coding when he was 14 years old, after reading “C++ in 24h”, and got his first real programming job in 2007. Bartek broad professional experience includes Native Windows Desktop Apps, OpenGL, Gamedev, BioFeedback games, .NET, large-scale app development, flight planning…
How To Modernize With Visual Assist Part 2
April 1, 2021
In the previous article, you read about five popular techniques to improve your projects and apply several Modern C++ patterns. Here’s a list of five more things! We’ll go from the override keyword to nullptr, scoped enums, and more. All techniques are super-easy…
You probably know that over time our projects seem to get old and legacy. Code written now might look suspicious five years later. With the standardization of C++11 in 2011, developers coined the term Modern C++. In this article (and the next one) we’ll take a look at…
You must be logged in to post a comment.